Of course it does. Even OpenGL ES 2.0 and WebGL (based on the same API as ES 2.0) do as well.
The fixed function pipeline of old has been deprecated in recent versions, so you don't have a choice but to use GLSL.
Of course it does. Even OpenGL ES 2.0 and WebGL (based on the same API as ES 2.0) do as well.
The fixed function pipeline of old has been deprecated in recent versions, so you don't have a choice but to use GLSL.