When it comes to innovation in RTS games, it's really hard to beat Kung Fu Chess !
http://www.youtube.com/watch?v=azzsuss-swo
(Princes of Babylon - Meaningless Conversation)
It's chess without turns. Yes, you can actually dodge other pieces if you click in time and your piece is not currently on a cooldown.
The idea is both innovative and very simple. How come no one thought of this earlier ? The idea is also very elegant, if you can look past chess rules quirks like en passant and castling.
Why is this game so godlike? I think people might have missed it because they are too used to thinking about what could happen on a real board, where arms would get tangled and whatnot. The strategies in place, like leaving your king wide open to get taken, but dodging at the last second to bait a power piece in are awesome!
It's chess without turns. Yes, you can actually dodge other pieces if you click in time and your piece is not currently on a cooldown.
The idea is both innovative and very simple. How come no one thought of this earlier ? The idea is also very elegant, if you can look past chess rules quirks like en passant and castling.