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IANAL, but I'm going to chime in as someone familiar with one significant aspect of how the Japanese patent system is used.

It is very common in Japan for large companies like Nintendo to file and hold patents for smaller companies, this is especially prominent in the video game industry. This is a tradition borne out of, ironically, refusal to use the patent system at first.

For those that don't know, a lot of Japanese society operates on the honor system. You are expected to be truthful and honorable in your business dealings and in general. Patents were initially shunned because Japanese people didn't see a need, you don't need a rights protection system if everyone already respects them. That notion went straight out the window once Japan had to compete on the world stage: Suddenly, westerners saw Japanese ideas that weren't protected by patents and patented them and Japanese companies subsequently got sued and lost.

This led to a critical reassessment of how Japanese values are applied, and the result was that larger companies with sufficient financial strength would register and hold patents for smaller companies (not necessarily affiliated, by the way) who don't have the money to pay for all that, and in exchange those patents would be shared as a Japanese industry-wide good.

Nintendo is one such custodian of patents for the wider Japanese video game industry at large.

I am going to presume that Nintendo is suing Palworld for reasons beyond just its own interests in Pokemon. I haven't played Palworld nor have I looked at the details of this lawsuit, so I can't make an in-depth comment; but this probably isn't Nintendo acting like a copyright draconian as they are commonly seen in the west, rather they are likely doing this for the sake of the entire Japanese video game industry at large.

A few years ago, Nintendo sued (and won) a fellow Japanese video game developer, COLOPL, for infringing on mechanics patents that Nintendo was holding as custodian for the industry. Why? Because COLOPL broke the gentlemen's agreement and filed their own patent for the mechanic.




> A few years ago, Nintendo sued (and won) a fellow Japanese video game developer, COLOPL, for infringing on mechanics patents that Nintendo was holding as custodian for the industry. Why? Because COLOPL broke the gentlemen's agreement and filed their own patent for the mechanic.

I saw a video about this on YouTube the other day.

About 17 minutes long.

Titled “The Nintendo lawsuit you’ve never heard about”.

It was an interesting video. I recommend watching it. (To people here on HN in general, I mean.)

https://youtu.be/cbH9-lzx4LY


But isn’t Poketpair also part of the Japanese video game industry? Did they also break some gentle man agreement this time?


Do you know any source for reading? this sounds very interesting and I never heard this!




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