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Is it obvious? My very first paid programming job was on a Mac (and Windows) game published by Microsoft.

http://en.wikipedia.org/wiki/Close_Combat_series

On the other hand, it's possible that the second one of those was the last Mac game published by Microsoft as well.




Dude, you worked on Close Combat? That's one of my all time favorite games. To this day, I still fire up "A Bridge Too Far" sometimes when I'm isolated with my laptop in some hotel room. :)


That's great! Unless you're playing it online you're not really hitting my code, I did the networking for both. CC2 had a completely rewritten network layer, one of the very few client-server RTS's I know of. I left part way through development of #2, but my understanding is they kept my network code all the way through #5.




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