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Stadia Now Google Stream (theverge.com)
18 points by johnnypangs on Feb 6, 2022 | hide | past | favorite | 10 comments



The interesting thing to me is how magical Stadia is, it just works. Regular 4K uninterrupted streaming at peak hours ($19 discounted cyberpunk playthrough). Could pipe 80gb down my device’s gullet in a few hours without a sweat.

Xbox cloud feels like something from 2009 in comparison, ~720p/1080 max, long queues. Blurry, cloudy, artifacty rendering (and millions more users).

And yet, since finishing cyberpunk I barely touch Stadia. I can’t justify paying another discount, let alone full price and there’s 0 selection aside from Destiny 2 (which also looks and feels magnificent).

It’s like if Netflix had no catalog, didn’t invest in its own production, and ended up white labeling it’s shit out to the Hulus and Paramounts of the world. It’s all about the content.


It's a bit unfair to compare it. We don't know how much Stadia cost to run (bandwidth and infrastructure) compared to Xbox Cloud.

Xbox Cloud might have had business constraints, to you know... not get shut down.

Also there are quite few videos on YouTube that show input lag of several seconds on Stadia so you might have been close to one of their data centers.


I had a similar experience. I only got it because getting a ps5 was impossible and I really enjoyed playing games on it but abandoned it when the release schedule started to dry up. I ended up buying a gaming PC instead. Shame, having to download games again has me missing Stadia.


Shocker, this is why I didn't invest anything in that platform as a consumer user, Google is so so prone to killing off projects. It was a cool idea but it obviously was one among many and wasn't going to get the attention/time/resources needed to build something meaningful.


This is written like a death knell for stadia, but is it really?

If the tech can be white labeled and used elsewhere then it seems like the tech is less likely to be killed off, not more. Nothing about this necessitates killing the gaming service.


The tech is valuable and excellent. I never thought it would be killed off.

It's not surprising that Google can't and doesn't want to support this consumer product. They have shown zero aptitude for this kind of thing.

It's a shame they don't do this with more of the products they kill.


Do you think companies will be willing to thrust their future on top of either Azure PlayFab and Amazon GameLift, or Stadia Steam?


As expected, good luck competing against either Azure PlayFab or Amazon GameLift for game development cloud infrastructure, specially with all the disappointment it has already made.

One year more, tops.


My money is on them getting payed by some ISP:s that is big enough that it seems like a success to the media but if you look under the carpet it will be at a loss for Google (free consultancy, data center discounts and so on, in the contracts).


Yes, with one of those typical company announcements where a negative outcome is turned into some kind of pseudo-victory, a bit like on elections night everyone wins.




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