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Meh, "design is a team sport" - great, everyone gets to jump in and play decorator and backseat drive. There are a lot of people with knives, but that doesn't make them a brain surgeon.

My design team and myself will take the sanctity of a native app to create quality work any day versus a "design" free for all in the browser with everyone playing decorator.




Except teams benefits from Figma far more than on sketch. Design systems, plugins, multiplayer for holding critique/retros/planning, version control, etc put Figma far ahead of Sketch.

I manage a design team and there’s no way in hell we would go back to Sketch.

To even think that having a “native” app has any bearing isn’t accurate at all. Sketch is so slow compared to Figma. You aren’t using multiplayer everyday but when you do need it, there’s nothing like it.


Adobe XD does all these things and has Miro integration for seamless collaboration and works in windows and Mac. Any reason why I would use Figma instead?


I think Adobe's business strategy is a compelling reason.

Knowing that they had a monopoly on creative software, they raised the prices to the point of completely locking out a significant portion of their userbase.

If they could, they would do the same to XD.


> plugins

Seeing you write this, a doubt creeps that you ever used Sketch.


Definitely agree these sort of tools only help you if you have a functioning team, but this goes across everything. Had a manager come close to what I would consider bullying in my Google Docs before, would have been a complete nightmare using Figma with him, I would have outright refused to use it.

But if your team itself is functioning well and has respect for each others input it works well.




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