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There are subsets of C++ that I just find too useful to pass up, particularly STL data structures like strings and vectors. Why shouldn't I use them? I'm just going to have to keep using them until I "blow my whole leg off" as they say.



I have to agree. I like STL + Boost a lot. I hope to try glib + C sometime. From what I see, that might allow me to C and still meet standard application needs.


Good point, glib offers a ton of useful functions: http://library.gnome.org/devel/glib/2.6/glib-String-Utility-...

As you can see, its no std::string, but it can still save you some time.




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