Agreed but I'd hardly call pure software professional real time audio setups a disruptor of the vast majority of systems. Put all of these niche compute heavy multithreaded real time use cases and you have <1% the CPU market.
I.e. my claim was "There aren't really many 'performance critical' multithreaded environments in the world." not that there aren't any.
> Agreed but I'd hardly call pure software professional real time audio setups a disruptor of the vast majority of systems.
I mean, there's still a few hundred thousand people registered on DAW-related forums so certainly a fair bit more are using those. That is more than a dozen european countries. Sure, it's not angry birds but I do not think that it is relevant to cater to the lowest common denominator of software.
I.e. my claim was "There aren't really many 'performance critical' multithreaded environments in the world." not that there aren't any.