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So, this will fund ~2-3 people over the next 3 years. That's by my estimate.



keep in mind the Blender Foundation is based in The Netherlands, not San Francisco. That salary might go a much, much longer way compared to if Blender was based in the US (maybe, I do not know the average compensation for skill programmers in that country).


According to Glassdoor the average "programmer" salary in the Netherlands is 60.000€ ($67.000) [0] compared to 74.000€ ($84.000) in San Francisco [1]

[0]https://www.glassdoor.co.uk/Salaries/netherlands-programmer-...

[1] https://www.glassdoor.co.uk/Salaries/san-francisco-programme...


Yes, this does sound about right. Makes it feel like a drop in the bucket, though. The amount of ground that Blender is trying to cover is ridiculously large because they're deliberately trying to turn it into a jack of all trades (compositing, audio and video editing etc.). The result is that it is a true master of none.




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