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I grew up on games that had no monetization strategy beyond an initial investment. Many popular and hugely influential online games -- TF/TFC, the original Counterstrike -- were mods made by hobbyists and released for free, with the blessing of the original game's developers[1]. Gamers self-organized to create an infrastructure of public servers.

Pay to win games just moved the Overton window so far that these days, paying for cosmetic items doesn't seem like a big deal. I'm not angry about any of this; with ever decreasing time left for playing games I don't really care. Obscene may be a bit harsh -- I recycled it from the grandparent; but it does also imply that the judgment is relative and based on taste more than anything. I'd also use it when saying that I use an obscene amount of salt or that a sweater is an obscene color without intending to downplay affairs of state.

[1] This seems super rare these days, right?




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