From my experience, the legacy rules of the classroom are a major barrier to learning to use computers. I became a better programmer in 2 months at work than I had in 2 years of university because I was simply given a computer, a team which supported me, and unfettered access to the internet whenever I encountered a problem.
The main problem with the legacy rules of the classroom is that they put far too much focus on the "unplugged" (meaning limited to no internet access allowed), siloed individual.
This is exemplified by paper-based programming exams and a general hostility towards team-based collaboration -- which the author stereotypically oversimplifies and dismisses as merely "copying and pasting".
The legacy classroom model is one-to-many, computers are many-to-many.
The main problem with the legacy rules of the classroom is that they put far too much focus on the "unplugged" (meaning limited to no internet access allowed), siloed individual.
This is exemplified by paper-based programming exams and a general hostility towards team-based collaboration -- which the author stereotypically oversimplifies and dismisses as merely "copying and pasting".
The legacy classroom model is one-to-many, computers are many-to-many.