> But my point was that it's not related to weak typing as the parent seems to suggest.
And you're completely right there. Any language using floating-point numbers will have the same issue regardless of its typing discipline e.g. Rust: https://is.gd/4BNoWa
The speed of these operations isn't on the same order of magnitude as floating-point operations. I do agree that literals for `Fraction` and `Decimal` would be interesting.
Also, I think that '2.2' is better represented as `Decimal`, as it's a decimal number (which is a subset of rational numbers, that are usually better represented using `Decimal`) (edit: that of course depends on the use case, as Decimal uses fixed-point precision).
Do you mean this example? (it's the only one I can find about floating point comparison)
> 2.2 * 3.0 == 3.3 * 2.0
It's definitely due to accuracy error. (rather than type comparison) How would you explain it otherwise?