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> Isn't that game meh? Not a great example.

I suspect it depends on your taste in games.

> Rather that it was a cubic world were everything could be destroyed and created.

'Survival mode' is what was reviewed initially though [1], and gave the voxel world idea a way to flourish.

> Besides "the cake is the lie" there is no real story

The story drives the single player experience, ending with a fight with the main antagonist GLaDOS. This is then expanded on in the second game. The story contains well known characters such as GlaDOS, Atlas and P-Body. Particularly GLaDOS's deadpan humour is a big part of the story and is referenced frequently.

[1] https://www.youtube.com/watch?v=4wgQvij3rVE




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