> Rather that it was a cubic world were everything could be destroyed and created.
'Survival mode' is what was reviewed initially though [1], and gave the voxel world idea a way to flourish.
> Besides "the cake is the lie" there is no real story
The story drives the single player experience, ending with a fight with the main antagonist GLaDOS. This is then expanded on in the second game. The story contains well known characters such as GlaDOS, Atlas and P-Body. Particularly GLaDOS's deadpan humour is a big part of the story and is referenced frequently.
I suspect it depends on your taste in games.
> Rather that it was a cubic world were everything could be destroyed and created.
'Survival mode' is what was reviewed initially though [1], and gave the voxel world idea a way to flourish.
> Besides "the cake is the lie" there is no real story
The story drives the single player experience, ending with a fight with the main antagonist GLaDOS. This is then expanded on in the second game. The story contains well known characters such as GlaDOS, Atlas and P-Body. Particularly GLaDOS's deadpan humour is a big part of the story and is referenced frequently.
[1] https://www.youtube.com/watch?v=4wgQvij3rVE