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The Constrained Tile Placement Algorithm Behind Generate Worlds
(
ijdykeman.github.io
)
1 point
by
lobo_tuerto
on March 5, 2022
|
past
Procedural Worlds from Simple Tiles
(
ijdykeman.github.io
)
218 points
by
airstrike
on Jan 9, 2022
|
past
|
40 comments
A Simple Shader for Point Lights in Fog
(
ijdykeman.github.io
)
2 points
by
based2
on April 22, 2020
|
past
A Simple Shader for Point Lights in Fog
(
ijdykeman.github.io
)
3 points
by
atomlib
on April 22, 2020
|
past
Procedural Worlds from Simple Tiles (2017)
(
ijdykeman.github.io
)
171 points
by
jsnell
on March 31, 2018
|
past
|
18 comments
Measuring the Similarity Between Short Phrases Using RNNs
(
ijdykeman.github.io
)
2 points
by
madflame991
on Nov 3, 2017
|
past
Capturing Word Meaning and Cultural Association with a Character Level Model
(
ijdykeman.github.io
)
2 points
by
madflame991
on Oct 23, 2017
|
past
Procedural Worlds from Simple Tiles
(
ijdykeman.github.io
)
2 points
by
madflame991
on Oct 20, 2017
|
past
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