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The Constrained Tile Placement Algorithm Behind Generate Worlds (ijdykeman.github.io)
1 point by lobo_tuerto on March 5, 2022 | past
Procedural Worlds from Simple Tiles (ijdykeman.github.io)
218 points by airstrike on Jan 9, 2022 | past | 40 comments
A Simple Shader for Point Lights in Fog (ijdykeman.github.io)
2 points by based2 on April 22, 2020 | past
A Simple Shader for Point Lights in Fog (ijdykeman.github.io)
3 points by atomlib on April 22, 2020 | past
Procedural Worlds from Simple Tiles (2017) (ijdykeman.github.io)
171 points by jsnell on March 31, 2018 | past | 18 comments
Measuring the Similarity Between Short Phrases Using RNNs (ijdykeman.github.io)
2 points by madflame991 on Nov 3, 2017 | past
Capturing Word Meaning and Cultural Association with a Character Level Model (ijdykeman.github.io)
2 points by madflame991 on Oct 23, 2017 | past
Procedural Worlds from Simple Tiles (ijdykeman.github.io)
2 points by madflame991 on Oct 20, 2017 | past

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