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Thanks for sharing this! I have not watched the full video yet but definitely will. Recently got interested in compute shaders thanks to this video: https://youtu.be/X-iSQQgOd1A?t=616 and can recommend it to those that want to see a bit of what is possible with compute shaders.


That's a great motivating example for compute shaders, and I'm sure very fun to play with. It should be reasonably straightforward to put the ant-like agent simulation logic on top of the infrastructure in my sample code (either wgpu or the lightweight abstraction layer), and I'd love to see that.


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