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1. Gigi: EA's open framework for rapid prototyping realtime rendering techniques (github.com/electronicarts)
3 points by corysama 5 months ago | past | 1 comment
2. Level of Gaussians: Real-Time View Synthesis for Millions of Square Meters (zju3dv.github.io)
183 points by corysama 9 months ago | past | 40 comments
3. Generative Models: What do they know? Do they know things? Let's find out (intrinsic-lora.github.io)
381 points by corysama 11 months ago | past | 122 comments
4. Radiance Fields, NeRFs and Gaussian Splats (radiancefields.com)
1 point by corysama on Dec 24, 2023 | past
5. Large-scale analysis of code re-use in Atari 2600 games (2022) (acm.org)
80 points by corysama on July 14, 2023 | past | 32 comments
6. Rendering Engine Architecture Conference 2023 (realtimerendering.com)
1 point by corysama on June 27, 2023 | past | 1 comment
7. DXX Raytraced (open-source Decent 1&2) release 1.0.0 (github.com/bredauniversitygames)
4 points by corysama on June 19, 2023 | past | 2 comments
8. Wi Flag (2002) (asheron.fandom.com)
505 points by corysama on Feb 10, 2023 | past | 205 comments
9. Behind the Pretty Frames: Death Stranding (mamoniem.com)
2 points by corysama on Dec 7, 2022 | past | 1 comment
10. Facebook's metaverse spending will top $10B this year (protocol.com)
15 points by corysama on Oct 26, 2021 | past | 22 comments
11. Imgui-app: Dear IMGUI and Render and Window handling, amalgamation in two files (github.com/pplux)
1 point by corysama on Jan 30, 2021 | past
12. How Doom Eternal Renders a Frame (simoncoenen.com)
3 points by corysama on Sept 7, 2020 | past | 1 comment
13. Software Development as Advanced Damage Control (acko.net)
3 points by corysama on July 21, 2020 | past
14. Using motion effects as an un-colorblind filter (unblind.tech)
3 points by corysama on May 23, 2020 | past | 1 comment
15. Restoring the Gold Filter in Deus Ex: Human Revolution – Director’s Cut (cookieplmonster.github.io)
140 points by corysama on April 26, 2020 | past | 59 comments
16. Digesting the Elephant (Rendering the Moana Island Scene) (ingowald.blog)
2 points by corysama on Jan 11, 2020 | past
17. MySQL Raytracer (pouet.net)
3 points by corysama on Oct 9, 2019 | past | 2 comments
18. Project SPHINX – When the USSR tried to change the computer forever (inexhibit.com)
2 points by corysama on Sept 29, 2019 | past
19. Tensorflow has gone full Keras (hackernoon.com)
12 points by corysama on March 29, 2019 | past | 4 comments
20. Building a 'homebrew' video game console (gamasutra.com)
1 point by corysama on March 27, 2019 | past
21. Sega Genesis ROM Hacking with Ghidra (zznop.github.io)
1 point by corysama on March 17, 2019 | past
22. The Vive Hand Tracking SDK (viveport.com)
2 points by corysama on March 16, 2019 | past
23. XXH3 – a new speed-optimized hash algorithm (fastcompression.blogspot.com)
275 points by corysama on March 15, 2019 | past | 83 comments
24. Details of Microsoft’s Azure Kinect DK Depth+color Camera (skarredghost.com)
1 point by corysama on Feb 25, 2019 | past
25. Primitive: VR visualization of your code IDE (primitive.io)
1 point by corysama on Jan 29, 2019 | past
26. Fibre:A WebGL application for visualizing 3D vector fields and dynamical systems (github.com/portsmouth)
146 points by corysama on Jan 4, 2019 | past | 34 comments
27. The Rendering of Rise of the Tomb Raider (elopezr.com)
2 points by corysama on Jan 2, 2019 | past
28. Cloudflare: Welcome to Crypto Week (cloudflare.com)
5 points by corysama on Dec 24, 2018 | past | 1 comment
29. A Racing-The-Beam Ray Tracer in an FPGA (tomverbeure.github.io)
6 points by corysama on Dec 11, 2018 | past
30. DeepVoxels: Learning Persistent 3D Feature Embeddings (youtube.com)
3 points by corysama on Dec 6, 2018 | past

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